Hi, GStreamer,
Thanks for your comment. I have a few more Inquiries regarding Appstore Upload.(AppSandbox) Streamer version : 1.6.4(using cerebra universal build) build platform : mac OS X 10.11 el capitan GStreamer.framework/Versions/1.0/libexec/gstreamer-1.0/gst-plugin-scanner GStreamer.framework/Versions/1.0/libexec/gstreamer-1.0/gst-ptp-helper Regarding Bug 771860 (https://bugzilla.gnome.org/show_bug.cgi?id=771860), I sorted out TestCase 1~3 Codesign problem with your help. StackOverFlow(https://stackoverflow.com/questions/25950544/codesign-what-are-unsealed-contents) However, I couldn't sort out TestCase 4 with StackOverFlow(https://stackoverflow.com/questions/25950544/codesign-what-are-unsealed-contents) There is a "TestCase 4" of Bug771860 AppLoader error down below - AppLoader Upload Error : ERROR ITMS-90296: "App sandbox not enabled. The following executables must include the "com.apple.security.app-sandbox" entitlement with a Boolean value of true in the entitlements property list: [( "com.myplayer.osx.pkg/Payload/MyApp.app/Contents/Frameworks/GStreamer.framework/Versions/1.0/libexec/gstreamer-1.0/gst-plugin-scanner", "com.myplayer.osx.pkg/Payload/MyApp.app/Contents/Frameworks/GStreamer.framework/Versions/1.0/libexec/gstreamer-1.0/gst-ptp-helper" )] Refer to App Sandbox page at https://developer.apple.com/devcenter/mac/app-sandbox/ for more information on sandboxing your app." ERROR ITMS-90260: "Bad Bundle Executable. You must include a valid CFBundleExecutable key in the nested bundle osx-framework [com.myplayer.osx.pkg/Payload/MyApp.app/Contents/Frameworks/GStreamer.framework] property list file." ERROR ITMS-90261: "Bad CFBundleExecutable. Cannot find executable file that matches the value of CFBundleExecutable in the nested bundle osx-framework [com.myplayer.osx.pkg/Payload/MyApp.app/Contents/Frameworks/GStreamer.framework] property list file." To sort out this error, I did some tests down below. Test1 1) I changed osx-framework to GStreamer in GStreamer.framework/Resources/Info.plist Modify -> Bundle name, Bundle identifier 2) Codesign - Terminal Input Command(Codesign for GStreamer.framework/Versions/1.0/lib Directory) : find MyApp.app/Contents/Frameworks/GStreamer.framework/Versions/1.0/ -name *.dylib | while read a ; do codesign —verbose —sign '3rd Party Mac Developer Application: My ID' ${a}; done & find MyApp.app/Contents/Frameworks/GStreamer.framework/Versions/1.0/ -name *.so | while read b ; do codesign —verbose —sign '3rd Party Mac Developer Application: My ID' ${b}; done | codesign —verbose —sign '3rd Party Mac Developer Application: My ID' MyApp.app/Contents/Frameworks/GStreamer.framework/Versions/1.0/lib/GStreamer - Terminal Input Command(Codesign for MyApp, MyFramework.framework, GStreamer.framework) : codesign —all-architectures -f —deep -s '3rd Party Mac Developer Application: My ID' —entitlements "MyApp.entitlements" "MyApp.app" 3) Try AppLoader Upload - Make PKG File and Upload : -> Result : Fail -> Error Message : ERROR ITMS-90260: "Bad Bundle Executable. You must include a valid CFBundleExecutable key in the nested bundle osx-framework [com.myplayer.osx.pkg/Payload/MyApp.app/Contents/Frameworks/GStreamer.framework] property list file." But, I Fixed One Error(ERROR ITMS-90261: "Bad CFBundleExecutable. Cannot find executable file that matches the value of CFBundleExecutable in the nested bundle osx-framework [com.myplayer.osx.pkg/Payload/MyApp.app/Contents/Frameworks/GStreamer.framework] property list file.") Test2. 1) I changed osx-framework to GStreamer in GStreamer.framework/Resources/Info.plist Modify -> Bundle name, Bundle identifier 2) Codesign - Terminal Input Command(Codesign for GStreamer.framework/Versions/1.0/lib Directory) : find MyApp.app/Contents/Frameworks/GStreamer.framework/Versions/1.0/ -name *.dylib | while read a ; do codesign —verbose —sign '3rd Party Mac Developer Application: My ID' ${a}; done & find MyApp.app/Contents/Frameworks/GStreamer.framework/Versions/1.0/ -name *.so | while read b ; do codesign —verbose —sign '3rd Party Mac Developer Application: My ID' ${b}; done | codesign —verbose —sign '3rd Party Mac Developer Application: My ID' MyApp.app/Contents/Frameworks/GStreamer.framework/Versions/1.0/lib/GStreamer - Terminal Input Command(Codesign for GStreamer.framework/Versions/1.0/libexec/gstreamer-1.0/gst-plugin-scanner) : codesign -f -v -s '3rd Party Mac Developer Application: My ID' —entitlements "MyApp.entitlements" "MyApp.app/Contents/Frameworks/GStreamer.framework/Versions/1.0/libexec/gstreamer-1.0/gst-plugin-scanner" - Terminal Input Command(Codesign for GStreamer.framework/Versions/1.0/libexec/gstreamer-1.0/gst-ptp-helper) : codesign -f -v -s '3rd Party Mac Developer Application: My ID' —entitlements "MyApp.entitlements" "MyApp.app/Contents/Frameworks/GStreamer.framework/Versions/1.0/libexec/gstreamer-1.0/gst-ptp-helper" - Terminal Input Command(Codesign for MyApp, MyFramework.framework, GStreamer.framework) : codesign —all-architectures -f —deep -s '3rd Party Mac Developer Application: My ID' —entitlements "MyApp.entitlements" "MyApp.app" 3) Try AppLoader Upload - Make PKG File and Upload : -> Result : Succes But, My app could not be executed. Test3. I succeed uploading but the app was not able to use. Therefore I tested again to find a reason. 1) I changed osx-framework to GStreamer in GStreamer.framework/Resources/Info.plist Modify -> Bundle name, Bundle identifier 2) Codesign - Terminal Input Command(Codesign for GStreamer.framework/Versions/1.0/lib Directory) : find MyApp.app/Contents/Frameworks/GStreamer.framework/Versions/1.0/ -name *.dylib | while read a ; do codesign —verbose —sign '3rd Party Mac Developer Application: My ID' ${a}; done & find MyApp.app/Contents/Frameworks/GStreamer.framework/Versions/1.0/ -name *.so | while read b ; do codesign —verbose —sign '3rd Party Mac Developer Application: My ID' ${b}; done | codesign —verbose —sign '3rd Party Mac Developer Application: My ID' MyApp.app/Contents/Frameworks/GStreamer.framework/Versions/1.0/lib/GStreamer - Terminal Input Command(Codesign for GStreamer.framework/Versions/1.0/libexec/gstreamer-1.0/gst-plugin-scanner) : codesign -f -v -s '3rd Party Mac Developer Application: My ID' "MyApp.app/Contents/Frameworks/GStreamer.framework/Versions/1.0/libexec/gstreamer-1.0/gst-plugin-scanner" - Terminal Input Command(Codesign for GStreamer.framework/Versions/1.0/libexec/gstreamer-1.0/gst-ptp-helper) : codesign -f -v -s '3rd Party Mac Developer Application: My ID' "MyApp.app/Contents/Frameworks/GStreamer.framework/Versions/1.0/libexec/gstreamer-1.0/gst-ptp-helper" - Terminal Input Command(Codesign for MyApp, MyFramework.framework, GStreamer.framework) : codesign —all-architectures -f —deep -s '3rd Party Mac Developer Application: My ID' —entitlements "MyApp.entitlements" "MyApp.app" 3) Try AppLoader Upload - Make PKG File and Upload : -> Result : Fail -> Error Message : ERROR ITMS-90260: "Bad Bundle Executable. You must include a valid CFBundleExecutable key in the nested bundle osx-framework [com.myplayer.osx.pkg/Payload/MyApp.app/Contents/Frameworks/GStreamer.framework] property list file." But, My app can be executed. it worked well with applying codesign on gat-plugin-scanner and gst-ptp-helper but when codesign and sandbox are applied, it was failed. How can I sort out this issue? Please let me know, if you have any question. |
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