Hello,
I am excited about the new QML video sink in 1.6, and quickly made a little test app that compiles fine on Linux desktop. My ultimate target is an i.MX6 device running Boot2Qt / Qt 5.5. I am using Yocto to build GStreamer. This has GLES2 and rendering is via the EGLFS plugin (so no X11 or Wayland) When I try to build gst-plugins-bad, the configure script does not enable the Qt plugin due to: configure: WARNING: Could not find any Qt Windowing integration Digging into the configure script a bit, it looks like it is not picking up on the fact that I want to use EGL, and is then checking for X11 and Wayland and failing to find either of those. I am going to keep digging around to see if I can figure out why it's not picking up EGL, but I thought I would ask here in parallel -- has anyone successfully built the new Qt plugin in a similar cross-compile EGL environment? Any pointers? Thanks, Jon _______________________________________________ gstreamer-devel mailing list [hidden email] http://lists.freedesktop.org/mailman/listinfo/gstreamer-devel |
On Di, 2015-10-27 at 11:45 -0400, Jon Evans wrote:
> Hello, > > I am excited about the new QML video sink in 1.6, and quickly made a > little test app that compiles fine on Linux desktop. > My ultimate target is an i.MX6 device running Boot2Qt / Qt 5.5. I am > using Yocto to build GStreamer. > This has GLES2 and rendering is via the EGLFS plugin (so no X11 or > Wayland) > > When I try to build gst-plugins-bad, the configure script does not > enable the Qt plugin due to: > configure: WARNING: Could not find any Qt Windowing integration > > Digging into the configure script a bit, it looks like it is not > picking up on the fact that I want to use EGL, and is then checking > for X11 and Wayland and failing to find either of those. > > I am going to keep digging around to see if I can figure out why it's > not picking up EGL, but I thought I would ask here in parallel -- has > anyone successfully built the new Qt plugin in a similar cross- > compile EGL environment? Any pointers? Android and Wayland. You'll have to implement something for EGLFS here. Take a look at the commits that added Android support, shouldn't require too many additions. -- Sebastian Dröge, Centricular Ltd · http://www.centricular.com _______________________________________________ gstreamer-devel mailing list [hidden email] http://lists.freedesktop.org/mailman/listinfo/gstreamer-devel signature.asc (968 bytes) Download Attachment |
Thank you for the pointers, Sebastian. I have hacked together something based on the Android EGL support, and have the new QMLGlSink working on my target device! I need to clean things up a bit but this is a promising start. On Tue, Oct 27, 2015 at 11:57 AM, Sebastian Dröge <[hidden email]> wrote: On Di, 2015-10-27 at 11:45 -0400, Jon Evans wrote: _______________________________________________ gstreamer-devel mailing list [hidden email] http://lists.freedesktop.org/mailman/listinfo/gstreamer-devel |
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