Hi,
I'm trying to use gstreamer and a fluendo decoder (fluvadec) to play a video in an opengl texture.
How can I link the source pad of fluvadec and diplay the video in a texture without using the CPU?
Currently, I'm using gst-plugins-gl and this is my pipeline (video .mov):
filesrc -> qtdemux -> fluvadec -> glupload -> gleffects -> fakesink
I link the gleffects element with my openGl context but i loose the Hardware decoding speed with the link fluvadec->glupload. I'm a beginner with gstreamer, so any help or any idea will be useful
(and sorry for my bad english).
Thanks!
Léo