Gstreamer Redestributable package for MAC

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Gstreamer Redestributable package for MAC

ivan zoli-2
Hello to anyone,

I'm using GStreamer in Linux environment
as well as Windows, using the OSSbuild package.
I've developed a simple application for recover
a brocken .mov recorded with qtmux and the
temporary file avalilable. it just an interface written
in WxWigets to pick two file (the .mov brocken, the
temporary file) and save the output fixed .mov using the
qtmoovrecover plugin. It works flawlessly and I was able
to build a package for distribute the software under
Windows and Linux. The tool work even under MAC
but I was not able to build a redestribuitable package for
GStreamer under MAC nor I was able to include the
GStreamer library into my package.
I'm using MacOS 10.5. I'm asking if someone
already succed to build an applciation using GStreamer
an make a package to easy install the software,
with all the nedded GStreamer libraries (and dependencies
off course).

Thank a Lot
Ivan Zoli

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Re: Gstreamer Redestributable package for MAC

Greg Wunder
RE: [gst-devel] Gstreamer Redestributable package for MAC

Yes -

I have an app that builds on all 3 (Mac, Linux & Windows) and uses GStreamer underneath.
You will need Xcode for the Mac first to establish the gcc/g++ & related components.
Then install macports.
Finally, use the macports/darwinports command line options to install GStreamer.
If you have you're own plugins, you can download the source and build as you would in Linux.

Greg


-----Original Message-----
From: ivan zoli [[hidden email]]
Sent: Tue 8/24/2010 6:54 AM
To: [hidden email]
Subject: [gst-devel] Gstreamer Redestributable package for MAC

Hello to anyone,

I'm using GStreamer in Linux environment
as well as Windows, using the OSSbuild package.
I've developed a simple application for recover
a brocken .mov recorded with qtmux and the
temporary file avalilable. it just an interface written
in WxWigets to pick two file (the .mov brocken, the
temporary file) and save the output fixed .mov using the
qtmoovrecover plugin. It works flawlessly and I was able
to build a package for distribute the software under
Windows and Linux. The tool work even under MAC
but I was not able to build a redestribuitable package for
GStreamer under MAC nor I was able to include the
GStreamer library into my package.
I'm using MacOS 10.5. I'm asking if someone
already succed to build an applciation using GStreamer
an make a package to easy install the software,
with all the nedded GStreamer libraries (and dependencies
off course).

Thank a Lot
Ivan Zoli

------------------------------------------------------------------------------
Sell apps to millions through the Intel(R) Atom(Tm) Developer Program
Be part of this innovative community and reach millions of netbook users
worldwide. Take advantage of special opportunities to increase revenue and
speed time-to-market. Join now, and jumpstart your future.
http://p.sf.net/sfu/intel-atom-d2d
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worldwide. Take advantage of special opportunities to increase revenue and
speed time-to-market. Join now, and jumpstart your future.
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Re: Gstreamer Redestributable package for MAC

ivan zoli-2
Hello Greg,

thank for your help. I am able to run my app under MAC,
I have compiled GStreamer on my MAC.
The trouble is how to distribute the application, without
require the user to made operations. I want a .dmg file
the user can download, run and automagically have
is installed and the software works :)

Are you able to made it?

Thank a lot

Ivan  :)



2010/8/24 Greg Wunder <[hidden email]>:

> Yes -
>
> I have an app that builds on all 3 (Mac, Linux & Windows) and uses GStreamer
> underneath.
> You will need Xcode for the Mac first to establish the gcc/g++ & related
> components.
> Then install macports.
> Finally, use the macports/darwinports command line options to install
> GStreamer.
> If you have you're own plugins, you can download the source and build as you
> would in Linux.
>
> Greg
>
>
> -----Original Message-----
> From: ivan zoli [mailto:[hidden email]]
> Sent: Tue 8/24/2010 6:54 AM
> To: [hidden email]
> Subject: [gst-devel] Gstreamer Redestributable package for MAC
>
> Hello to anyone,
>
> I'm using GStreamer in Linux environment
> as well as Windows, using the OSSbuild package.
> I've developed a simple application for recover
> a brocken .mov recorded with qtmux and the
> temporary file avalilable. it just an interface written
> in WxWigets to pick two file (the .mov brocken, the
> temporary file) and save the output fixed .mov using the
> qtmoovrecover plugin. It works flawlessly and I was able
> to build a package for distribute the software under
> Windows and Linux. The tool work even under MAC
> but I was not able to build a redestribuitable package for
> GStreamer under MAC nor I was able to include the
> GStreamer library into my package.
> I'm using MacOS 10.5. I'm asking if someone
> already succed to build an applciation using GStreamer
> an make a package to easy install the software,
> with all the nedded GStreamer libraries (and dependencies
> off course).
>
> Thank a Lot
> Ivan Zoli
>
> ------------------------------------------------------------------------------
> Sell apps to millions through the Intel(R) Atom(Tm) Developer Program
> Be part of this innovative community and reach millions of netbook users
> worldwide. Take advantage of special opportunities to increase revenue and
> speed time-to-market. Join now, and jumpstart your future.
> http://p.sf.net/sfu/intel-atom-d2d
> _______________________________________________
> gstreamer-devel mailing list
> [hidden email]
> https://lists.sourceforge.net/lists/listinfo/gstreamer-devel
>
>

------------------------------------------------------------------------------
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Be part of this innovative community and reach millions of netbook users
worldwide. Take advantage of special opportunities to increase revenue and
speed time-to-market. Join now, and jumpstart your future.
http://p.sf.net/sfu/intel-atom-d2d
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Re: Gstreamer Redestributable package for MAC

Andoni Morales
In reply to this post by ivan zoli-2
2010/8/24 ivan zoli <[hidden email]>:

> Hello to anyone,
>
> I'm using GStreamer in Linux environment
> as well as Windows, using the OSSbuild package.
> I've developed a simple application for recover
> a brocken .mov recorded with qtmux and the
> temporary file avalilable. it just an interface written
> in WxWigets to pick two file (the .mov brocken, the
> temporary file) and save the output fixed .mov using the
> qtmoovrecover plugin. It works flawlessly and I was able
> to build a package for distribute the software under
> Windows and Linux. The tool work even under MAC
> but I was not able to build a redestribuitable package for
> GStreamer under MAC nor I was able to include the
> GStreamer library into my package.
> I'm using MacOS 10.5. I'm asking if someone
> already succed to build an applciation using GStreamer
> an make a package to easy install the software,
> with all the nedded GStreamer libraries (and dependencies
> off course).

Andrés is actually working in packaging gstreamer for mac as part of
the OSSBuild build system.
You will find instructions in the README
(http://code.google.com/p/ossbuild/source/browse/trunk/Main/GStreamer/MacOSX/MacPorts/README.txt)
The idea is to use macports with modified portfiles to be able to
reduce to the minimum the dependencies built (eg: remove GTK+ related
dependencies, which are usually provided with the gtk installer), plus
add some helper scripts to ease distributing the gstreamer
dependencies with your app, in a default path different from
/opt/local/.

Andoni

>
> Thank a Lot
> Ivan Zoli
>
> ------------------------------------------------------------------------------
> Sell apps to millions through the Intel(R) Atom(Tm) Developer Program
> Be part of this innovative community and reach millions of netbook users
> worldwide. Take advantage of special opportunities to increase revenue and
> speed time-to-market. Join now, and jumpstart your future.
> http://p.sf.net/sfu/intel-atom-d2d
> _______________________________________________
> gstreamer-devel mailing list
> [hidden email]
> https://lists.sourceforge.net/lists/listinfo/gstreamer-devel
>



--
Andoni Morales Alastruey

LongoMatch:The Digital Coach
http://www.longomatch.ylatuya.es

------------------------------------------------------------------------------
Sell apps to millions through the Intel(R) Atom(Tm) Developer Program
Be part of this innovative community and reach millions of netbook users
worldwide. Take advantage of special opportunities to increase revenue and
speed time-to-market. Join now, and jumpstart your future.
http://p.sf.net/sfu/intel-atom-d2d
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Re: Gstreamer Redestributable package for MAC

Greg Wunder
RE: [gst-devel] Gstreamer Redestributable package for MAC

Understood.
I'm using Nullsoft Scriptable Install System for the install & setup for the 3 environments I'm working in.
Don't know if this will help.

Greg

-----Original Message-----
From: Andoni Morales [[hidden email]]
Sent: Tue 8/24/2010 9:29 AM
To: [hidden email]; Discussion of the development of GStreamer
Subject: Re: [gst-devel] Gstreamer Redestributable package for MAC

2010/8/24 ivan zoli <[hidden email]>:
> Hello to anyone,
>
> I'm using GStreamer in Linux environment
> as well as Windows, using the OSSbuild package.
> I've developed a simple application for recover
> a brocken .mov recorded with qtmux and the
> temporary file avalilable. it just an interface written
> in WxWigets to pick two file (the .mov brocken, the
> temporary file) and save the output fixed .mov using the
> qtmoovrecover plugin. It works flawlessly and I was able
> to build a package for distribute the software under
> Windows and Linux. The tool work even under MAC
> but I was not able to build a redestribuitable package for
> GStreamer under MAC nor I was able to include the
> GStreamer library into my package.
> I'm using MacOS 10.5. I'm asking if someone
> already succed to build an applciation using GStreamer
> an make a package to easy install the software,
> with all the nedded GStreamer libraries (and dependencies
> off course).

Andrés is actually working in packaging gstreamer for mac as part of
the OSSBuild build system.
You will find instructions in the README
(http://code.google.com/p/ossbuild/source/browse/trunk/Main/GStreamer/MacOSX/MacPorts/README.txt)
The idea is to use macports with modified portfiles to be able to
reduce to the minimum the dependencies built (eg: remove GTK+ related
dependencies, which are usually provided with the gtk installer), plus
add some helper scripts to ease distributing the gstreamer
dependencies with your app, in a default path different from
/opt/local/.

Andoni

>
> Thank a Lot
> Ivan Zoli
>
> ------------------------------------------------------------------------------
> Sell apps to millions through the Intel(R) Atom(Tm) Developer Program
> Be part of this innovative community and reach millions of netbook users
> worldwide. Take advantage of special opportunities to increase revenue and
> speed time-to-market. Join now, and jumpstart your future.
> http://p.sf.net/sfu/intel-atom-d2d
> _______________________________________________
> gstreamer-devel mailing list
> [hidden email]
> https://lists.sourceforge.net/lists/listinfo/gstreamer-devel
>



--
Andoni Morales Alastruey

LongoMatch:The Digital Coach
http://www.longomatch.ylatuya.es

------------------------------------------------------------------------------
Sell apps to millions through the Intel(R) Atom(Tm) Developer Program
Be part of this innovative community and reach millions of netbook users
worldwide. Take advantage of special opportunities to increase revenue and
speed time-to-market. Join now, and jumpstart your future.
http://p.sf.net/sfu/intel-atom-d2d
_______________________________________________
gstreamer-devel mailing list
[hidden email]
https://lists.sourceforge.net/lists/listinfo/gstreamer-devel


------------------------------------------------------------------------------
Sell apps to millions through the Intel(R) Atom(Tm) Developer Program
Be part of this innovative community and reach millions of netbook users
worldwide. Take advantage of special opportunities to increase revenue and
speed time-to-market. Join now, and jumpstart your future.
http://p.sf.net/sfu/intel-atom-d2d
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