Hello,
I hope to compile GStreammer for ARM. But I don't know how to compile? Please help me. Thanks Connect to the next generation of MSN Messenger Get it now! ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
On Fri, 12 Sep 2008, learning gst wrote: > I hope to compile GStreammer for ARM. But I don't know how to compile? Please help me. use a cross-compilation toolchain. I'm sure google can help you (for example http://www.scratchbox.org/, but there are certainly other toolchain) So, I think that you have to: 1) set up the toolchain 2) compile the dependencies (iconv, glib, etc...) for the arm target 3) compile gstreamer for the arm target As an example, I plan to have gstreamer on Windows CE devices with cegcc. regards Vincent Torri ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
Vincent Torri schrieb:
> > On Fri, 12 Sep 2008, learning gst wrote: > >> I hope to compile GStreammer for ARM. But I don't know how to compile? Please help me. > > use a cross-compilation toolchain. I'm sure google can help you (for > example http://www.scratchbox.org/, but there are certainly other > toolchain) > > So, I think that you have to: > > 1) set up the toolchain > 2) compile the dependencies (iconv, glib, etc...) for the arm target > 3) compile gstreamer for the arm target > > As an example, I plan to have gstreamer on Windows CE devices with cegcc. Is glib buildable on WinCE therese days? Stefan > > regards > > Vincent Torri > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's challenge > Build the coolest Linux based applications with Moblin SDK & win great prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > gstreamer-devel mailing list > [hidden email] > https://lists.sourceforge.net/lists/listinfo/gstreamer-devel ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
On Fri, 12 Sep 2008, Stefan Kost wrote: > Vincent Torri schrieb: >> >> On Fri, 12 Sep 2008, learning gst wrote: >> >>> I hope to compile GStreammer for ARM. But I don't know how to compile? Please help me. >> >> use a cross-compilation toolchain. I'm sure google can help you (for >> example http://www.scratchbox.org/, but there are certainly other >> toolchain) >> >> So, I think that you have to: >> >> 1) set up the toolchain >> 2) compile the dependencies (iconv, glib, etc...) for the arm target >> 3) compile gstreamer for the arm target >> >> As an example, I plan to have gstreamer on Windows CE devices with cegcc. > > Is glib buildable on WinCE therese days? I've not tried yet. I'm stick on another set of libs before i go to gstreamer. Which means iconv then glib. I wonder which settings are best for embedded (configure options) Vincent ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
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On Fri, 2008-09-12 at 12:20 +0200, Vincent Torri wrote:
> I wonder which settings are best for embedded (configure options) For testing... I wouldn't disable much else you'll find it hard to debug. Otherwise for production usage: --disable-gst-debug (you'll save some cpu/memory) --disable-loadsave (really not needed) --disable-parse (remove gst_parse_* features) --disable-option-parsing (not needed if you're going to be using just the library). That should slim it down enough. Oh, and CFLAGS="-Os" will optimize the resulting library size. And obviously only compile/install the plugins you need :) Edward > > Vincent > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's challenge > Build the coolest Linux based applications with Moblin SDK & win great prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > gstreamer-devel mailing list > [hidden email] > https://lists.sourceforge.net/lists/listinfo/gstreamer-devel ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
In reply to this post by Vincent Torri
Hello,
Thanks for your reply. Now, the problem is that we do not use X server at all in our embedded system. In this case, is it possible for us to compile without any errors? Thanks! > Date: Fri, 12 Sep 2008 08:31:27 +0200 > From: [hidden email] > To: [hidden email] > CC: [hidden email] > Subject: Re: [gst-devel] How can we compile GStreamer for ARM > > > > On Fri, 12 Sep 2008, learning gst wrote: > > > I hope to compile GStreammer for ARM. But I don't know how to compile? Please help me. > > use a cross-compilation toolchain. I'm sure google can help you (for > example http://www.scratchbox.org/, but there are certainly other > toolchain) > > So, I think that you have to: > > 1) set up the toolchain > 2) compile the dependencies (iconv, glib, etc...) for the arm target > 3) compile gstreamer for the arm target > > As an example, I plan to have gstreamer on Windows CE devices with cegcc. > > regards > > Vincent Torri > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's challenge > Build the coolest Linux based applications with Moblin SDK & win great prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > gstreamer-devel mailing list > [hidden email] > https://lists.sourceforge.net/lists/listinfo/gstreamer-devel Invite your mail contacts to join your friends list with Windows Live Spaces. It's easy! Try it! ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
In reply to this post by Edward Hervey
Edward Hervey schrieb:
> On Fri, 2008-09-12 at 12:20 +0200, Vincent Torri wrote: > >> I wonder which settings are best for embedded (configure options) > > For testing... I wouldn't disable much else you'll find it hard to > debug. > > Otherwise for production usage: > --disable-gst-debug (you'll save some cpu/memory) > --disable-loadsave (really not needed) > --disable-parse (remove gst_parse_* features) > --disable-option-parsing (not needed if you're going to be using just > the library). > only one to add: --disable-nls (if you don't mind english eror messages) Stefan > That should slim it down enough. Oh, and CFLAGS="-Os" will optimize > the resulting library size. > And obviously only compile/install the plugins you need :) > > > Edward > >> Vincent >> >> ------------------------------------------------------------------------- >> This SF.Net email is sponsored by the Moblin Your Move Developer's challenge >> Build the coolest Linux based applications with Moblin SDK & win great prizes >> Grand prize is a trip for two to an Open Source event anywhere in the world >> http://moblin-contest.org/redirect.php?banner_id=100&url=/ >> _______________________________________________ >> gstreamer-devel mailing list >> [hidden email] >> https://lists.sourceforge.net/lists/listinfo/gstreamer-devel > > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's challenge > Build the coolest Linux based applications with Moblin SDK & win great prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > Gstreamer-embedded mailing list > [hidden email] > https://lists.sourceforge.net/lists/listinfo/gstreamer-embedded ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
In reply to this post by learning gst
learning gst schrieb:
> Hello, > > Thanks for your reply. > > Now, the problem is that we do not use X server at all in our embedded > system. In this case, is it possible for us to compile without any errors? > It should be. Please let us know about errors you encounter (best via bugzilla). Most of us who build on linux have X and there might be error that we simply never get. Stefan > Thanks! > > > Date: Fri, 12 Sep 2008 08:31:27 +0200 > > From: [hidden email] > > To: [hidden email] > > CC: [hidden email] > > Subject: Re: [gst-devel] How can we compile GStreamer for ARM > > > > > > > > On Fri, 12 Sep 2008, learning gst wrote: > > > > > I hope to compile GStreammer for ARM. But I don't know how to > compile? Please help me. > > > > use a cross-compilation toolchain. I'm sure google can help you (for > > example http://www.scratchbox.org/, but there are certainly other > > toolchain) > > > > So, I think that you have to: > > > > 1) set up the toolchain > > 2) compile the dependencies (iconv, glib, etc...) for the arm tar get > > 3) compile gstreamer for the arm target > > > > As an example, I plan to have gstreamer on Windows CE devices with cegcc. > > > > regards > > > > Vincent Torri > > > > ------------------------------------------------------------------------- > > This SF.Net email is sponsored by the Moblin Your Move Developer's > challenge > > Build the coolest Linux based applications with Moblin SDK & win > great prizes > > Grand prize is a trip for two to an Open Source event anywhere in the > world > > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > > _______________________________________________ > > gstreamer-devel mailing list > > [hidden email] > > https://lists.sourceforge.net/lists/listinfo/gstreamer-devel > > ------------------------------------------------------------------------ > Invite your mail contacts to join your friends list with Windows Live > Spaces. It's easy! Try it! > <http://spaces.live.com/spacesapi.aspx?wx_action= > create&wx_url=/friends.aspx&mkt=en-us> > > > ------------------------------------------------------------------------ > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's challenge > Build the coolest Linux based applications with Moblin SDK & win great prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > > > ------------------------------------------------------------------------ > > _______________________________________________ > Gstreamer-embedded mailing list > [hidden email] > https://lists.sourceforge.net/lists/listinfo/gstreamer-embedded ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
In reply to this post by learning gst
On Fri, 12 Sep 2008, learning gst wrote: > > Hello, > > Thanks for your reply. > > Now, the problem is that we do not use X server at all in our embedded system. In this case, is it possible for us to compile without any errors? as I plan to port gst to Windows CE (and as gst compiles on Windows), you can compile it without having X11 at all. Some sinks requires X11 (x*imagesink, the opengl one, maybe others). Vincent Torri ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
In reply to this post by learning gst
On Fri, Sep 12, 2008 at 9:15 AM, learning gst <[hidden email]> wrote:
> Hello, > > I hope to compile GStreammer for ARM. But I don't know how to compile? > Please help me. I've added a page in the wiki with my notes for compiling in ARM. http://gstreamer.freedesktop.org/wiki/HowToCompileForEmbedded I use --with-html-dir=/tmp/dump to avoid installing the documentation on the target, and --disable-static to avoid static libraries. Since I'm using this build for development purposes I keep the debugging stuff. Best regards. -- Felipe Contreras ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
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