Hello all,
I'm trying to modify playbin2 so that it can use a webcam's captured frame as a source to playbin2. I notice that playbin2 - actually uridecodebin defines a file descriptor (fd://) to specify the source, so I wonder if this could be used for connecting the webcam's captured frame.
I appreciate if you have any comments or suggestions. Regards, Won _______________________________________________ gstreamer-devel mailing list [hidden email] http://lists.freedesktop.org/mailman/listinfo/gstreamer-devel |
On 08/23/11 05:26, Won J Jeon wrote:
Hello all, What do you want to really do. Would perhaps using camerabin be more appropriate? What features in playbin2 do you need to be applied to the live-camera stream? Stefan
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Dear Stefan,
Thanks for your response. I'm modifying the existing code, so reusing playbin2 is one of constraints that I have. Basically I'd like to use a captured frame (as in camerabin's source) as an input of playbin2.
Won On Tue, Aug 23, 2011 at 1:25 AM, Stefan Kost <[hidden email]> wrote:
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On 08/23/11 18:41, Won J Jeon wrote:
Dear Stefan, Well if you are not able to share more about what you want to do, I won't be able to help you any futher. With the given input I can only repeat that sticking live camera input into playbin2 is weird. Stefan
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Dear Stefan,
If I use camerabin, how can I disable a popping preview window and instead copy the captured frame to my own image buffer in the application? Regards, Won
On Tue, Aug 23, 2011 at 10:47 AM, Stefan Kost <[hidden email]> wrote:
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On 08/24/11 22:46, Won J Jeon wrote:
Dear Stefan, I don't knopw how you are using it. Is your code online somehwere? If an extra window pops up, you want to take the video-sink under your control. Stefan
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