Hi,
I'm playing mp3 file and the code snippet for that is as fallows ... loop = g_main_loop_new ( NULL, FALSE ); pipeline = gst_pipeline_new ( "mp3-player" ); source = gst_element_factory_make ( "filesrc", "file-source" ); decoder = gst_element_factory_make ( "mad", "mp3-decoder" ); conv = gst_element_factory_make ( "audioconvert", "converter" ); sink = gst_element_factory_make ( "alsasink", "sink" ); g_object_set ( G_OBJECT(source), "location", "x.mp3", NULL ); gst_bin_add_many ( GST_BIN(pipeline), souce, decoder, conv, sink, NULL ); gst_element_link_many ( souce, decoder, conv, sink, NULL ); gst_element_set_state ( pipeline, GST_STATE_PLAYING ); g_main_loop_run ( loop ); Here after, it starts playing. Once its playing, control is not coming out till the stream ended. If i want to pause after certain time interval say 10 sec, i cant do it while playing the stream. Even i set alarm signal and signal handler, but alarm signal is not delivered while playing the stream. Is there any way to play the audio files asynchronously? /Ganesh ------------------------------------------------------------------------- Sponsored by: SourceForge.net Community Choice Awards: VOTE NOW! Studies have shown that voting for your favorite open source project, along with a healthy diet, reduces your potential for chronic lameness and boredom. Vote Now at http://www.sourceforge.net/community/cca08 _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
Ganesh Kundapur schrieb:
> Hi, > I'm playing mp3 file and the code snippet for that is as fallows > > ... > loop = g_main_loop_new ( NULL, FALSE ); > > pipeline = gst_pipeline_new ( "mp3-player" ); > source = gst_element_factory_make ( "filesrc", "file-source" ); > decoder = gst_element_factory_make ( "mad", "mp3-decoder" ); > conv = gst_element_factory_make ( "audioconvert", "converter" ); > sink = gst_element_factory_make ( "alsasink", "sink" ); > > g_object_set ( G_OBJECT(source), "location", "x.mp3", NULL ); > > gst_bin_add_many ( GST_BIN(pipeline), souce, decoder, conv, sink, NULL ); > gst_element_link_many ( souce, decoder, conv, sink, NULL ); > > gst_element_set_state ( pipeline, GST_STATE_PLAYING ); > g_main_loop_run ( loop ); > > Here after, it starts playing. Once its playing, control is not coming > out till the stream ended. > If i want to pause after certain time interval say 10 sec, i cant do it > while playing the stream. Even i set alarm signal and signal handler, > but alarm signal is not delivered while playing the stream. > > Is there any way to play the audio files asynchronously? > control back. E.g.: g_timeout_add_seconds() or without a mainloop: clock = gst_pipeline_get_clock (GST_PIPELINE (bin)); clock_id = gst_clock_new_single_shot_id (clock, gst_clock_get_time (clock) + (10 * GST_SECOND)); gst_clock_id_wait (clock_id, NULL); Stefan > > /Ganesh > > > ------------------------------------------------------------------------ > > ------------------------------------------------------------------------- > Sponsored by: SourceForge.net Community Choice Awards: VOTE NOW! > Studies have shown that voting for your favorite open source project, > along with a healthy diet, reduces your potential for chronic lameness > and boredom. Vote Now at http://www.sourceforge.net/community/cca08 > > > ------------------------------------------------------------------------ > > _______________________________________________ > gstreamer-devel mailing list > [hidden email] > https://lists.sourceforge.net/lists/listinfo/gstreamer-devel ------------------------------------------------------------------------- Sponsored by: SourceForge.net Community Choice Awards: VOTE NOW! Studies have shown that voting for your favorite open source project, along with a healthy diet, reduces your potential for chronic lameness and boredom. Vote Now at http://www.sourceforge.net/community/cca08 _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
Hi, Is it possible to have the callbacks while playing the audio stream by using "playbin" element with uri propery? /Ganesh /Ganesh On Sun, Jul 6, 2008 at 4:48 PM, Stefan Kost <[hidden email]> wrote: Ganesh Kundapur schrieb: ------------------------------------------------------------------------- Sponsored by: SourceForge.net Community Choice Awards: VOTE NOW! Studies have shown that voting for your favorite open source project, along with a healthy diet, reduces your potential for chronic lameness and boredom. Vote Now at http://www.sourceforge.net/community/cca08 _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
Hi,
Ganesh Kundapur schrieb: > > Hi, > Is it possible to have the callbacks while playing the audio stream by > using "playbin" element with uri propery? Sure, callbacks (si you mean signal) are emitted while playing. Alltough they need a main_loop. Stefan > > /Ganesh > > > /Ganesh > On Sun, Jul 6, 2008 at 4:48 PM, Stefan Kost <[hidden email] > <mailto:[hidden email]>> wrote: > > Ganesh Kundapur schrieb: > > Hi, > I'm playing mp3 file and the code snippet for that is as fallows > > ... > loop = g_main_loop_new ( NULL, FALSE ); > > pipeline = gst_pipeline_new ( "mp3-player" ); > source = gst_element_factory_make ( "filesrc", "file-source" ); > decoder = gst_element_factory_make ( "mad", "mp3-decoder" ); > conv = gst_element_factory_make ( "audioconvert", "converter" ); > sink = gst_element_factory_make ( "alsasink", "sink" ); > > g_object_set ( G_OBJECT(source), "location", "x.mp3", NULL ); > > gst_bin_add_many ( GST_BIN(pipeline), souce, decoder, conv, > sink, NULL ); > gst_element_link_many ( souce, decoder, conv, sink, NULL ); > > gst_element_set_state ( pipeline, GST_STATE_PLAYING ); > g_main_loop_run ( loop ); > > Here after, it starts playing. Once its playing, control is not > coming out till the stream ended. > If i want to pause after certain time interval say 10 sec, i > cant do it while playing the stream. Even i set alarm signal and > signal handler, but alarm signal is not delivered while playing > the stream. > > Is there any way to play the audio files asynchronously? > > They are play'ed async already. You need to register some callback > to get control back. E.g.: > g_timeout_add_seconds() > > or without a mainloop: > clock = gst_pipeline_get_clock (GST_PIPELINE (bin)); > clock_id = gst_clock_new_single_shot_id (clock, > gst_clock_get_time (clock) + (10 * GST_SECOND)); > gst_clock_id_wait (clock_id, NULL); > > Stefan > > > /Ganesh > > > ------------------------------------------------------------------------ > > ------------------------------------------------------------------------- > Sponsored by: SourceForge.net Community Choice Awards: VOTE NOW! > Studies have shown that voting for your favorite open source > project, > along with a healthy diet, reduces your potential for chronic > lameness > and boredom. Vote Now at http://www.sourceforge.net/community/cca08 > > > ------------------------------------------------------------------------ > > _______________________________________________ > gstreamer-devel mailing list > [hidden email] > <mailto:[hidden email]> > https://lists.sourceforge.net/lists/listinfo/gstreamer-devel > > > > > ------------------------------------------------------------------------ > > ------------------------------------------------------------------------- > Sponsored by: SourceForge.net Community Choice Awards: VOTE NOW! > Studies have shown that voting for your favorite open source project, > along with a healthy diet, reduces your potential for chronic lameness > and boredom. Vote Now at http://www.sourceforge.net/community/cca08 > > > ------------------------------------------------------------------------ > > _______________________________________________ > gstreamer-devel mailing list > [hidden email] > https://lists.sourceforge.net/lists/listinfo/gstreamer-devel ------------------------------------------------------------------------- Sponsored by: SourceForge.net Community Choice Awards: VOTE NOW! Studies have shown that voting for your favorite open source project, along with a healthy diet, reduces your potential for chronic lameness and boredom. Vote Now at http://www.sourceforge.net/community/cca08 _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
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