Dear All.
I am working on implementing YouTube trick play in GSteamer pipeline.
In Desktop environment, YouTube support for values of 0.25, 0.5, 1, 1.25,
1.5, 2x.
And it is really smoothly and seamless between transiting different rates.
I think YouTube trick play is different with general server and client-side
trick play.
Actually, it requires full decoding and full rendering.
As I Know, we can not make it seamless by generally trick play (e.g.
flush-seek).
We mentioned new solution on bugzilla.
==>
https://bugzilla.gnome.org/show_bug.cgi?id=787300
Please review our approach and don't hesitate to give any opinions and
solutions.
Thanks.
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