Presuming the pipeline to PLAYING after EOS

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Presuming the pipeline to PLAYING after EOS

Jyoti-2
Hi all,

I am writing the application to transcode any media file to H.264 video and AAC audio content and save in a file.
Currently I want to write say some 5 secs of data into file then send EOS and after the muxer gracefully writes data after EOS,
I want to again start my pipeline from the point where I left (at 5secs) and again start writing.

I am doing this because I wanna access the file which I am writing through filesink in another application for playing.
So I can access this data after every 5 sec in the player pipeline to play.

But after EOS I just can't set the pipeline to any state. I did not quit the main loop.

I will be thankful for any help & suggestions.

Regards.

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Strange effect with gst_element_make_from_uri

Roland Peffer


Hi All,


I have a strange problem with gst_element_make_from_uri(...).

OS: Mac OSX
IDE: XCode

When I run my application with gdb without breakpoint gst_element_make_from_uri(...) return NULL. Even URI etc. is for sure vaild.
If I set a gdb breakpoint (even after the call to  gst_element_make_from_uri(..), all works fine.

Anyone any idea?

Regards Roland

------------------------------------------------------------------------------
The NEW KODAK i700 Series Scanners deliver under ANY circumstances! Your
production scanning environment may not be a perfect world - but thanks to
Kodak, there's a perfect scanner to get the job done! With the NEW KODAK i700
Series Scanner you'll get full speed at 300 dpi even with all image
processing features enabled. http://p.sf.net/sfu/kodak-com
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