Undefined symbols for architecture arm64 GStreamer in Xcode 10.1

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Undefined symbols for architecture arm64 GStreamer in Xcode 10.1

dhruv-jindal
Undefined symbols for architecture arm64:
  "_res_9_dn_expand", referenced from:
      _do_lookup_records in
GStreamer(libgio-2_0_a_arm64_-libgio_2_0_la-gthreadedresolver.o)
  "_res_9_query", referenced from:
      _do_lookup_records in
GStreamer(libgio-2_0_a_arm64_-libgio_2_0_la-gthreadedresolver.o)
  "_res_9_init", referenced from:
      _g_resolver_maybe_reload in
GStreamer(libgio-2_0_a_arm64_-libgio_2_0_la-gresolver.o)
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see
invocation)

How do I solve the above issue?



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Re: Undefined symbols for architecture arm64 GStreamer in Xcode 10.1

David Ing
I am not sure if this will answer your question, but I noticed from the error message that you are using the clang compiler.

There is a prior email thread ...


... where I asked about using Meson with Clang about halfway down the thread.  Nirbheek provided a great deal of information (including a list of bugs) pertaining to bugs which are related to Meson + Clang

You might be running into one of those bugs but I'm not sure (I am not a Mac user).

On Mon, Nov 26, 2018 at 3:41 AM dhruv-jindal <[hidden email]> wrote:
Undefined symbols for architecture arm64:
  "_res_9_dn_expand", referenced from:
      _do_lookup_records in
GStreamer(libgio-2_0_a_arm64_-libgio_2_0_la-gthreadedresolver.o)
  "_res_9_query", referenced from:
      _do_lookup_records in
GStreamer(libgio-2_0_a_arm64_-libgio_2_0_la-gthreadedresolver.o)
  "_res_9_init", referenced from:
      _g_resolver_maybe_reload in
GStreamer(libgio-2_0_a_arm64_-libgio_2_0_la-gresolver.o)
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see
invocation)

How do I solve the above issue?



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