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-> queue1 -> rtph264depay -> h264parse -> vtee -> (FakesinkBin /
RecBin) rtspsrc -> queue2 -> rtpjitterbuffer -> rtpmp4gdepay -> aacparse -> atee -> (FakesinkBin / RecBin) _______ FakesinkBin _______ queue5 -> fakesink queue6 -> fakesink _______ RecBin _______ queue3-> avimux -> appsink queue4 -> I have the following pipeline to rec 39 cameras at once on a computer. I ran the software and seems to be using 100% of the cpu usage in the pipeline would there be a better way to make the cpu usage better? -- Sent from: http://gstreamer-devel.966125.n4.nabble.com/ _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.freedesktop.org/mailman/listinfo/gstreamer-devel
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Gstreamer 1.16.2 ------------------------------ Windows |
Le 7 oct. 2017 6:22 PM, "killerrats" <[hidden email]> a écrit : -> queue1 -> rtph264depay -> h264parse -> vtee -> (FakesinkBin / It would be the same for any software: - find the bottlenecks (e.g. with perf) - learn the design - change the code to make it more efficient
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In reply to this post by killerrats
>
> I have the following pipeline to rec 39 cameras at once on a computer. I ran > the software and seems to be using 100% of the cpu usage in the pipeline > would there be a better way to make the cpu usage better? > Just to give you an idea of what I have working. I have tested 24 720p H264 streams on an Intel i7 4770 and it uses up 25% of one logical cpu. Roughly, my pipeline is rtspsrc -> rtph264depay -> h264parse -> matroskamux/mp4mux -> filesink/splitmuxsink Regards Mandar Joshi _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.freedesktop.org/mailman/listinfo/gstreamer-devel |
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In reply to this post by Nicolas Dufresne-5
would it make a difference if I loaded only the plugins needed?
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Gstreamer 1.16.2 ------------------------------ Windows |
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In reply to this post by Mandar Joshi
figured out that when i used a thread for popping the bus messages it caused
the cpu to jump up. if I used the gst_bus_add_signal_watch instead it made the cpu usage a lot less. I was trying to figure out what the difference would be between them. in the thread use i would use a do while with no sleep. how does the g_signal_connect (bus, "message", G_CALLBACK (bus_cb), POINTER); without using so much cpu usage? -- Sent from: http://gstreamer-devel.966125.n4.nabble.com/ _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.freedesktop.org/mailman/listinfo/gstreamer-devel
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Gstreamer 1.16.2 ------------------------------ Windows |
> Le 8 oct. 2017 à 21:10, killerrats <[hidden email]> a écrit : > > figured out that when i used a thread for popping the bus messages it caused > the cpu to jump up. if I used the gst_bus_add_signal_watch instead it made > the cpu usage a lot less. I was trying to figure out what the difference > would be between them. > > in the thread use i would use a do while with no sleep. how does the > g_signal_connect (bus, "message", G_CALLBACK (bus_cb), POINTER); without > using so much cpu usage? > One can use gst_bus_timed_pop() to block until the next message arrived. The signal will use the poll the GSource obtained from gst_buf_create_watch(). > > > -- > Sent from: http://gstreamer-devel.966125.n4.nabble.com/ > _______________________________________________ > gstreamer-devel mailing list > [hidden email] > https://lists.freedesktop.org/mailman/listinfo/gstreamer-devel _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.freedesktop.org/mailman/listinfo/gstreamer-devel |
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