some gsoc ideas

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some gsoc ideas

Christopher Harvey-3
Hello gstreamer developers,

I'm going to put in a GSoC application for gstreamer. I have a few ideas that
I'm considering and I want to get some feedback (as google suggests) before I
write it up.

-Jack output
I saw the plugin in the bad section. The documentation was written in '06.
Jack seems like it would be important to gstreamer, since being able to pass
data from application to application is a natural extension of the
element/pipeline paradigm. I think this deserves to be in the "good" section.

-Delay/reverb
I believe this element could also use some attention. As per the
documentation:
audioecho adds an echo or (simple) reverb effect to an audio stream.
Reverberation effects are rarely composed of one delay. In fact just to
simulate a simple square room you need to use many delays with different
intensities to account for the multiple more important sound reflections. It
is tedious to combine many identical elements in gstreamer, why not make it
possible to set the number of delays and their parameters inside one
audioecho?

-parameter input (gui)
This one is a little sketchy imo because it goes against the theme of other
gst elements and would depend on GTK (or other). Rather than force the user to
write a gui to control values within a pipeline, it could be nice to have an
element that would create a new thread and spawn a gtk window inside it. The
user could tell the element how many, what type and a short label for each gui
control. The element would then in turn push the selected values into the
pipeline. (Think controls for things like fading, color hue/saturation, file
paths, ip addresses, etc)

any comments and/or criticism is welcome,
Chris.

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Re: some gsoc ideas

Stefan Sauer
Am 21.03.2010 00:37, schrieb Christopher Harvey:

> Hello gstreamer developers,
>
> I'm going to put in a GSoC application for gstreamer. I have a few ideas that
> I'm considering and I want to get some feedback (as google suggests) before I
> write it up.
>
> -Jack output
> I saw the plugin in the bad section. The documentation was written in '06.
> Jack seems like it would be important to gstreamer, since being able to pass
> data from application to application is a natural extension of the
> element/pipeline paradigm. I think this deserves to be in the "good" section.
>
If you want file a bug requesting the plugin to be moved to good. You would need
to check the gstreamer/docs/random/moving-plugins checklist to see whether it is
ready. I think there are some open feature requests. One thing I have somewhere
on my todo list is to allow the application to set the jack-client. This would
help to have a pesistent jack connection and is needed of one wants to e.g.
support jack midi in addition or handling the jack transport control.

Anyway, I am not sure if that is enough for a GSoC project :/

>
> -Delay/reverb
> I believe this element could also use some attention. As per the
> documentation:
> audioecho adds an echo or (simple) reverb effect to an audio stream.
> Reverberation effects are rarely composed of one delay. In fact just to
> simulate a simple square room you need to use many delays with different
> intensities to account for the multiple more important sound reflections. It
> is tedious to combine many identical elements in gstreamer, why not make it
> possible to set the number of delays and their parameters inside one
> audioecho?

Multiple delays are usualy done as a multitap delay, that is a single delay line
with multiple taps. Still this makes no reverb. Adding some delay variants would
be nice (a multitap delay, a cross-delays, a cross-delays with filters in the
feedback loop, ...). And a real reverb would be nice (could e.g. be build on
freeverb). Right now we can use this via ladspa bridge in gstreamer.

Maybe both suggestions could be joined as a "creative audio" GSoC bundle. Not
sure what others think.

Stefan

>
> -parameter input (gui)
> This one is a little sketchy imo because it goes against the theme of other
> gst elements and would depend on GTK (or other). Rather than force the user to
> write a gui to control values within a pipeline, it could be nice to have an
> element that would create a new thread and spawn a gtk window inside it. The
> user could tell the element how many, what type and a short label for each gui
> control. The element would then in turn push the selected values into the
> pipeline. (Think controls for things like fading, color hue/saturation, file
> paths, ip addresses, etc)

http://code.google.com/p/gst-gengui/

>
> any comments and/or criticism is welcome,
> Chris.
>
> ------------------------------------------------------------------------------
> Download Intel® Parallel Studio Eval
> Try the new software tools for yourself. Speed compiling, find bugs
> proactively, and fine-tune applications for parallel performance.
> See why Intel Parallel Studio got high marks during beta.
> http://p.sf.net/sfu/intel-sw-dev
> _______________________________________________
> gstreamer-devel mailing list
> [hidden email]
> https://lists.sourceforge.net/lists/listinfo/gstreamer-devel


------------------------------------------------------------------------------
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proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev
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Re: some gsoc ideas

Tristan Matthews-2

2010/3/21 Stefan Kost <[hidden email]>
Am 21.03.2010 00:37, schrieb Christopher Harvey:
> Hello gstreamer developers,
>
> I'm going to put in a GSoC application for gstreamer. I have a few ideas that
> I'm considering and I want to get some feedback (as google suggests) before I
> write it up.
>
> -Jack output
> I saw the plugin in the bad section. The documentation was written in '06.
> Jack seems like it would be important to gstreamer, since being able to pass
> data from application to application is a natural extension of the
> element/pipeline paradigm. I think this deserves to be in the "good" section.
>
If you want file a bug requesting the plugin to be moved to good. You would need
to check the gstreamer/docs/random/moving-plugins checklist to see whether it is
ready. I think there are some open feature requests. One thing I have somewhere
on my todo list is to allow the application to set the jack-client. This would
help to have a pesistent jack connection and is needed of one wants to e.g.
support jack midi in addition or handling the jack transport control.


Stefan, could you put your TODO in gst-plugins-bad/ext/jack? Maybe in the README

-Tristan

 
Anyway, I am not sure if that is enough for a GSoC project :/

>
> -Delay/reverb
> I believe this element could also use some attention. As per the
> documentation:
> audioecho adds an echo or (simple) reverb effect to an audio stream.
> Reverberation effects are rarely composed of one delay. In fact just to
> simulate a simple square room you need to use many delays with different
> intensities to account for the multiple more important sound reflections. It
> is tedious to combine many identical elements in gstreamer, why not make it
> possible to set the number of delays and their parameters inside one
> audioecho?

Multiple delays are usualy done as a multitap delay, that is a single delay line
with multiple taps. Still this makes no reverb. Adding some delay variants would
be nice (a multitap delay, a cross-delays, a cross-delays with filters in the
feedback loop, ...). And a real reverb would be nice (could e.g. be build on
freeverb). Right now we can use this via ladspa bridge in gstreamer.

Maybe both suggestions could be joined as a "creative audio" GSoC bundle. Not
sure what others think.

Stefan

>
> -parameter input (gui)
> This one is a little sketchy imo because it goes against the theme of other
> gst elements and would depend on GTK (or other). Rather than force the user to
> write a gui to control values within a pipeline, it could be nice to have an
> element that would create a new thread and spawn a gtk window inside it. The
> user could tell the element how many, what type and a short label for each gui
> control. The element would then in turn push the selected values into the
> pipeline. (Think controls for things like fading, color hue/saturation, file
> paths, ip addresses, etc)

http://code.google.com/p/gst-gengui/

>
> any comments and/or criticism is welcome,
> Chris.
>
> ------------------------------------------------------------------------------
> Download Intel&#174; Parallel Studio Eval
> Try the new software tools for yourself. Speed compiling, find bugs
> proactively, and fine-tune applications for parallel performance.
> See why Intel Parallel Studio got high marks during beta.
> http://p.sf.net/sfu/intel-sw-dev
> _______________________________________________
> gstreamer-devel mailing list
> [hidden email]
> https://lists.sourceforge.net/lists/listinfo/gstreamer-devel


------------------------------------------------------------------------------
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Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev
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--
Tristan Matthews
email: [hidden email]
web: http://tristanswork.blogspot.com

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Re: some gsoc ideas

Stefan Sauer
Am 22.03.2010 20:23, schrieb Tristan Matthews:

>
> 2010/3/21 Stefan Kost <[hidden email]
> <mailto:[hidden email]>>
>
>     Am 21.03.2010 00:37, schrieb Christopher Harvey:
>     > Hello gstreamer developers,
>     >
>     > I'm going to put in a GSoC application for gstreamer. I have a few
>     ideas that
>     > I'm considering and I want to get some feedback (as google
>     suggests) before I
>     > write it up.
>     >
>     > -Jack output
>     > I saw the plugin in the bad section. The documentation was written
>     in '06.
>     > Jack seems like it would be important to gstreamer, since being
>     able to pass
>     > data from application to application is a natural extension of the
>     > element/pipeline paradigm. I think this deserves to be in the
>     "good" section.
>     >
>     If you want file a bug requesting the plugin to be moved to good.
>     You would need
>     to check the gstreamer/docs/random/moving-plugins checklist to see
>     whether it is
>     ready. I think there are some open feature requests. One thing I
>     have somewhere
>     on my todo list is to allow the application to set the jack-client.
>     This would
>     help to have a pesistent jack connection and is needed of one wants
>     to e.g.
>     support jack midi in addition or handling the jack transport control.
>
>
> Stefan, could you put your TODO in gst-plugins-bad/ext/jack? Maybe in
> the README
>
> -Tristan
>

I could do that once I am sure about wheter it makes sense or not. I'll write it
down below and maybe you can comment.

What I wonder is if it would make sense to add a gpointer property to
jacksrc/sink when one can access the
jack_client_t *client
This way an application can share a jackclient and also use that for jack midi.
On the other hand, this works fine:
gst-launch jackaudiosrc ! jackaudiosink jackaudiosrc ! jackaudiosink
and maybe there is no need to share the jackclient.

Regarding the jack transport control - at first it would be nice to slave to the
transport and emit GST_TAG_BPM message. This way one would get the BPM into the
file if e.g. one records from jack to an mp3. Beyond that having a property to
enable the gstreamer app to be a jack transport master would be nice. I have
this tempo interface in buzztard
http://buzztard.svn.sourceforge.net/viewvc/buzztard/trunk/gst-buzztard/libgstbuzztard/tempo.c?revision=2238&view=markup
which could be moved to base/gst-libs/gst/interfaces (or audio). jack could
implement it.

But none of this would in any way block jack plugin to be moved to good.

Stefan

>  
>
>     Anyway, I am not sure if that is enough for a GSoC project :/
>
>     >
>     > -Delay/reverb
>     > I believe this element could also use some attention. As per the
>     > documentation:
>     > audioecho adds an echo or (simple) reverb effect to an audio stream.
>     > Reverberation effects are rarely composed of one delay. In fact
>     just to
>     > simulate a simple square room you need to use many delays with
>     different
>     > intensities to account for the multiple more important sound
>     reflections. It
>     > is tedious to combine many identical elements in gstreamer, why
>     not make it
>     > possible to set the number of delays and their parameters inside one
>     > audioecho?
>
>     Multiple delays are usualy done as a multitap delay, that is a
>     single delay line
>     with multiple taps. Still this makes no reverb. Adding some delay
>     variants would
>     be nice (a multitap delay, a cross-delays, a cross-delays with
>     filters in the
>     feedback loop, ...). And a real reverb would be nice (could e.g. be
>     build on
>     freeverb). Right now we can use this via ladspa bridge in gstreamer.
>
>     Maybe both suggestions could be joined as a "creative audio" GSoC
>     bundle. Not
>     sure what others think.
>
>     Stefan
>
>     >
>     > -parameter input (gui)
>     > This one is a little sketchy imo because it goes against the theme
>     of other
>     > gst elements and would depend on GTK (or other). Rather than force
>     the user to
>     > write a gui to control values within a pipeline, it could be nice
>     to have an
>     > element that would create a new thread and spawn a gtk window
>     inside it. The
>     > user could tell the element how many, what type and a short label
>     for each gui
>     > control. The element would then in turn push the selected values
>     into the
>     > pipeline. (Think controls for things like fading, color
>     hue/saturation, file
>     > paths, ip addresses, etc)
>
>     http://code.google.com/p/gst-gengui/
>
>     >
>     > any comments and/or criticism is welcome,
>     > Chris.
>     >
>     >
>     ------------------------------------------------------------------------------
>     > Download Intel&#174; Parallel Studio Eval
>     > Try the new software tools for yourself. Speed compiling, find bugs
>     > proactively, and fine-tune applications for parallel performance.
>     > See why Intel Parallel Studio got high marks during beta.
>     > http://p.sf.net/sfu/intel-sw-dev
>     > _______________________________________________
>     > gstreamer-devel mailing list
>     > [hidden email]
>     <mailto:[hidden email]>
>     > https://lists.sourceforge.net/lists/listinfo/gstreamer-devel
>
>
>     ------------------------------------------------------------------------------
>     Download Intel&#174; Parallel Studio Eval
>     Try the new software tools for yourself. Speed compiling, find bugs
>     proactively, and fine-tune applications for parallel performance.
>     See why Intel Parallel Studio got high marks during beta.
>     http://p.sf.net/sfu/intel-sw-dev
>     _______________________________________________
>     gstreamer-devel mailing list
>     [hidden email]
>     <mailto:[hidden email]>
>     https://lists.sourceforge.net/lists/listinfo/gstreamer-devel
>
>
>
>
> --
> Tristan Matthews
> email: [hidden email] <mailto:[hidden email]>
> web: http://tristanswork.blogspot.com
>
>
>
> ------------------------------------------------------------------------------
> Download Intel&#174; Parallel Studio Eval
> Try the new software tools for yourself. Speed compiling, find bugs
> proactively, and fine-tune applications for parallel performance.
> See why Intel Parallel Studio got high marks during beta.
> http://p.sf.net/sfu/intel-sw-dev
>
>
>
> _______________________________________________
> gstreamer-devel mailing list
> [hidden email]
> https://lists.sourceforge.net/lists/listinfo/gstreamer-devel


------------------------------------------------------------------------------
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Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
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