d3d11 plugin

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d3d11 plugin

Busayo Famutimi
Hi devs,

While looking for an alternative video sink to d3dvideosink (for windows 10), I found d3d11 (d3d11videosink). I am not sure if d3d11videosink shipped with the current stable version 1.16.2 (gst-inspect cannot find the plugin) or if it's only available in 1.17 and above.

Thanks.

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Re: d3d11 plugin

Mailing List SVR
Il 07/07/20 10:39, Busayo Famutimi ha scritto:
Hi devs,

While looking for an alternative video sink to d3dvideosink (for windows 10), I found d3d11 (d3d11videosink). I am not sure if d3d11videosink shipped with the current stable version 1.16.2 (gst-inspect cannot find the plugin) or if it's only available in 1.17 and above.

Hi,

it is only available in 1.17 and above,

regards,
Nicola


Thanks.

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Re: d3d11 plugin

Busayo Famutimi
In reply to this post by Busayo Famutimi
Alright.

Thanks Nicola.

On Tue, Jul 7, 2020 at 1:00 PM <[hidden email]> wrote:
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Today's Topics:

   1. Re: static builds with gstreamer-rs? (Sebastian Dr?ge)
   2. d3d11 plugin (Busayo Famutimi)
   3. Re: d3d11 plugin (Mailing List SVR)


----------------------------------------------------------------------

Message: 1
Date: Tue, 07 Jul 2020 11:10:54 +0300
From: Sebastian Dr?ge <[hidden email]>
To: Discussion of the development of and with GStreamer
        <[hidden email]>
Subject: Re: static builds with gstreamer-rs?
Message-ID:
        <[hidden email]>
Content-Type: text/plain; charset="UTF-8"

On Tue, 2020-07-07 at 08:20 +0100, David Holroyd wrote:
> I'm stuck working out the details for step #3 at the moment, but I
> mention the earlier steps in case I've made a bad assumption there.
> I
> tried defining an environmental variable
> 'SYSTEM_DEPS_GSTREAMER_1_0_SEARCH_NATIVE' pointing to the builddir
> created by step #2 above, but ldd shows my executable is still
> dynamically linking to my system-installed gstreamer libs.

That's going to be a bit tricky as linker seem to prefer using shared
libraries if somewhere available in the search path, which is going to
be the case for your system libraries. Best to get them out of the way
really :)

You can try setting PKG_CONFIG_ALL_STATIC=1 or gstreamer-1.0_STATIC=1
(and the same for the others).


In addition to this you also need to link in plugins statically, and
then initialize each of the plugins you want to use in your code.

--
Sebastian Dr?ge, Centricular Ltd ? https://www.centricular.com



------------------------------

Message: 2
Date: Tue, 7 Jul 2020 09:39:25 +0100
From: Busayo Famutimi <[hidden email]>
To: Discussion of the development of and with GStreamer
        <[hidden email]>
Subject: d3d11 plugin
Message-ID:
        <[hidden email]>
Content-Type: text/plain; charset="utf-8"

Hi devs,

While looking for an alternative video sink to d3dvideosink (for windows
10), I found d3d11 (d3d11videosink). I am not sure if d3d11videosink
shipped with the current stable version 1.16.2 (gst-inspect cannot find the
plugin) or if it's only available in 1.17 and above.

Thanks.
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Message: 3
Date: Tue, 7 Jul 2020 10:43:30 +0200
From: Mailing List SVR <[hidden email]>
To: [hidden email]
Subject: Re: d3d11 plugin
Message-ID: <[hidden email]>
Content-Type: text/plain; charset="utf-8"; Format="flowed"

Il 07/07/20 10:39, Busayo Famutimi ha scritto:
> Hi devs,
>
> While looking for an alternative video sink to d3dvideosink (for
> windows 10), I found d3d11 (d3d11videosink). I am not sure if
> d3d11videosink shipped with the current stable version 1.16.2
> (gst-inspect cannot find the plugin) or if it's only available in 1.17
> and above.

Hi,

it is only available in 1.17 and above,

regards,
Nicola

>
> Thanks.
>
> _______________________________________________
> gstreamer-devel mailing list
> [hidden email]
> https://lists.freedesktop.org/mailman/listinfo/gstreamer-devel

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