Hi list,
Are there any plans to release some python2.7 bindings using ossbuild? (any approximate release schedule?) Are there any known issues? Is building documented anywhere I've missed? I tried loading the project into VS2008 and after adding all the include paths, I eventually stopped at: "LINK : fatal error LNK1104: cannot open file 'glib-2.0D.lib'" Does this mean I have to build the whole of gstreamer+glib+... using VS? Every other bit of software that I use either provides a python 2.7 installer or can be installed with minimum fuss via setuptools or distutils. pygst is the last missing piece of the puzzle... Thanks Antoine ------------------------------------------------------------------------------ The Next 800 Companies to Lead America's Growth: New Video Whitepaper David G. Thomson, author of the best-selling book "Blueprint to a Billion" shares his insights and actions to help propel your business during the next growth cycle. Listen Now! http://p.sf.net/sfu/SAP-dev2dev _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
2010/11/10 Antoine Martin <[hidden email]>:
> Hi list, > > Are there any plans to release some python2.7 bindings using ossbuild? > (any approximate release schedule?) > Are there any known issues? Is building documented anywhere I've missed? > > I tried loading the project into VS2008 and after adding all the include > paths, I eventually stopped at: > "LINK : fatal error LNK1104: cannot open file 'glib-2.0D.lib'" > Does this mean I have to build the whole of gstreamer+glib+... using VS? You don't need to rebuild everything. We provide pre-compiled binaries for all the external dependencies and a SDK with all the headers and a the import libraries needed to link against gstreamer and its dependencies. If you look close at the error, there is typo in 'glib-2.0D.lib', with and extra 'D' :) Regarding python2.7, could you please open a new issue for that? I'll try to have it ready in couple of days. andoni > > Every other bit of software that I use either provides a python 2.7 > installer or can be installed with minimum fuss via setuptools or > distutils. pygst is the last missing piece of the puzzle... > > Thanks > Antoine > > ------------------------------------------------------------------------------ > The Next 800 Companies to Lead America's Growth: New Video Whitepaper > David G. Thomson, author of the best-selling book "Blueprint to a > Billion" shares his insights and actions to help propel your > business during the next growth cycle. Listen Now! > http://p.sf.net/sfu/SAP-dev2dev > _______________________________________________ > gstreamer-devel mailing list > [hidden email] > https://lists.sourceforge.net/lists/listinfo/gstreamer-devel > -- Andoni Morales Alastruey LongoMatch:The Digital Coach http://www.longomatch.ylatuya.es ------------------------------------------------------------------------------ The Next 800 Companies to Lead America's Growth: New Video Whitepaper David G. Thomson, author of the best-selling book "Blueprint to a Billion" shares his insights and actions to help propel your business during the next growth cycle. Listen Now! http://p.sf.net/sfu/SAP-dev2dev _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
On 11/10/2010 04:43 PM, Andoni Morales wrote:
> 2010/11/10 Antoine Martin <[hidden email]>: >> Hi list, >> >> Are there any plans to release some python2.7 bindings using ossbuild? >> (any approximate release schedule?) >> Are there any known issues? Is building documented anywhere I've missed? >> >> I tried loading the project into VS2008 and after adding all the include >> paths, I eventually stopped at: >> "LINK : fatal error LNK1104: cannot open file 'glib-2.0D.lib'" >> Does this mean I have to build the whole of gstreamer+glib+... using VS? > Hi antoine, > > You don't need to rebuild everything. We provide pre-compiled binaries > for all the external dependencies and a SDK with all the headers and a > the import libraries needed to link against gstreamer and its > dependencies. If you look close at the error, there is typo in > 'glib-2.0D.lib', with and extra 'D' :) been generated by something in the VS build files. Which means they don't work as-is, right? > Regarding python2.7, could you please open a new issue for that? I'll > try to have it ready in couple of days. Here you go: https://bugzilla.gnome.org/show_bug.cgi?id=634493 Thanks Antoine > > andoni >> >> Every other bit of software that I use either provides a python 2.7 >> installer or can be installed with minimum fuss via setuptools or >> distutils. pygst is the last missing piece of the puzzle... >> >> Thanks >> Antoine >> >> ------------------------------------------------------------------------------ >> The Next 800 Companies to Lead America's Growth: New Video Whitepaper >> David G. Thomson, author of the best-selling book "Blueprint to a >> Billion" shares his insights and actions to help propel your >> business during the next growth cycle. Listen Now! >> http://p.sf.net/sfu/SAP-dev2dev >> _______________________________________________ >> gstreamer-devel mailing list >> [hidden email] >> https://lists.sourceforge.net/lists/listinfo/gstreamer-devel >> > > > ------------------------------------------------------------------------------ The Next 800 Companies to Lead America's Growth: New Video Whitepaper David G. Thomson, author of the best-selling book "Blueprint to a Billion" shares his insights and actions to help propel your business during the next growth cycle. Listen Now! http://p.sf.net/sfu/SAP-dev2dev _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
On 11/10/2010 04:59 PM, Antoine Martin wrote:
> On 11/10/2010 04:43 PM, Andoni Morales wrote: >> 2010/11/10 Antoine Martin <[hidden email]>: >>> Hi list, >>> >>> Are there any plans to release some python2.7 bindings using ossbuild? >>> (any approximate release schedule?) >>> Are there any known issues? Is building documented anywhere I've missed? >>> >>> I tried loading the project into VS2008 and after adding all the include >>> paths, I eventually stopped at: >>> "LINK : fatal error LNK1104: cannot open file 'glib-2.0D.lib'" >>> Does this mean I have to build the whole of gstreamer+glib+... using VS? >> Hi antoine, >> >> You don't need to rebuild everything. We provide pre-compiled binaries >> for all the external dependencies and a SDK with all the headers and a >> the import libraries needed to link against gstreamer and its >> dependencies. If you look close at the error, there is typo in >> 'glib-2.0D.lib', with and extra 'D' :) > I was aware of the "typo" but since I didn't type anything, it must have > been generated by something in the VS build files. Which means they > don't work as-is, right? glib-2.0D.lib and a bunch more had libfoo.lib (unix style) instead of foo.lib Eventually the build went a little further, but it still failed with: gstmodule.obj : error LNK2019: unresolved external symbol _pygst_add_constants referenced in function _init_gst Is this of any use to you? If so, do you want it in the bug report? Cheers Antoine ********************* Full build log below: ------ Build started: Project: libgstpython, Configuration: Debug Win32 ------ Compiling... gst-argtypes.c gst.c gstmodule.c interfaces.c interfacesmodule.c pygstexception.c pygstiterator.c pygstminiobject.c pygstvalue.c Generating Code... Compiling manifest to resources... Microsoft (R) Windows (R) Resource Compiler Version 6.1.6723.1 Copyright (C) Microsoft Corporation. All rights reserved. Linking... Creating library .\Debug/libgstpython.lib and object .\Debug/libgstpython.exp gstmodule.obj : error LNK2019: unresolved external symbol _pygst_add_constants referenced in function _init_gst gstmodule.obj : error LNK2019: unresolved external symbol _pygst_register_classes referenced in function _init_gst pygstvalue.obj : error LNK2001: unresolved external symbol __imp___Py_Dealloc gstmodule.obj : error LNK2019: unresolved external symbol __imp___Py_Dealloc referenced in function _init_gst interfacesmodule.obj : error LNK2001: unresolved external symbol __imp___Py_Dealloc pygstexception.obj : error LNK2001: unresolved external symbol __imp___Py_Dealloc pygstminiobject.obj : error LNK2001: unresolved external symbol __imp___Py_Dealloc pygstvalue.obj : error LNK2001: unresolved external symbol __imp___Py_NegativeRefcount gstmodule.obj : error LNK2019: unresolved external symbol __imp___Py_NegativeRefcount referenced in function _init_gst interfacesmodule.obj : error LNK2001: unresolved external symbol __imp___Py_NegativeRefcount pygstexception.obj : error LNK2001: unresolved external symbol __imp___Py_NegativeRefcount pygstminiobject.obj : error LNK2001: unresolved external symbol __imp___Py_NegativeRefcount pygstminiobject.obj : error LNK2001: unresolved external symbol __imp___Py_RefTotal pygstvalue.obj : error LNK2001: unresolved external symbol __imp___Py_RefTotal gstmodule.obj : error LNK2001: unresolved external symbol __imp___Py_RefTotal interfacesmodule.obj : error LNK2001: unresolved external symbol __imp___Py_RefTotal pygstexception.obj : error LNK2001: unresolved external symbol __imp___Py_RefTotal pygstiterator.obj : error LNK2001: unresolved external symbol __imp___Py_RefTotal gstmodule.obj : error LNK2019: unresolved external symbol __imp__Py_InitModule4TraceRefs referenced in function _init_gst interfacesmodule.obj : error LNK2001: unresolved external symbol __imp__Py_InitModule4TraceRefs gstmodule.obj : error LNK2001: unresolved external symbol _pygst_functions interfacesmodule.obj : error LNK2019: unresolved external symbol _pyinterfaces_add_constants referenced in function _initinterfaces interfacesmodule.obj : error LNK2019: unresolved external symbol _pyinterfaces_register_classes referenced in function _initinterfaces interfacesmodule.obj : error LNK2001: unresolved external symbol _pyinterfaces_functions pygstiterator.obj : error LNK2019: unresolved external symbol __imp___PyObject_DebugFree referenced in function _pygst_iterator_dealloc pygstminiobject.obj : error LNK2001: unresolved external symbol __imp___PyObject_DebugFree pygstiterator.obj : error LNK2019: unresolved external symbol __imp___PyObject_DebugMalloc referenced in function _pygst_iterator_new .\Debug/libgstpython.dll : fatal error LNK1120: 12 unresolved externals Build log was saved at "file://d:\gst-python-0.10.19\win32\vs6\Debug\BuildLog.htm" libgstpython - 28 error(s), 0 warning(s) ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== > >> Regarding python2.7, could you please open a new issue for that? I'll >> try to have it ready in couple of days. > Here you go: > https://bugzilla.gnome.org/show_bug.cgi?id=634493 > > Thanks > Antoine > >> >> andoni >>> >>> Every other bit of software that I use either provides a python 2.7 >>> installer or can be installed with minimum fuss via setuptools or >>> distutils. pygst is the last missing piece of the puzzle... >>> >>> Thanks >>> Antoine >>> >>> ------------------------------------------------------------------------------ >>> The Next 800 Companies to Lead America's Growth: New Video Whitepaper >>> David G. Thomson, author of the best-selling book "Blueprint to a >>> Billion" shares his insights and actions to help propel your >>> business during the next growth cycle. Listen Now! >>> http://p.sf.net/sfu/SAP-dev2dev >>> _______________________________________________ >>> gstreamer-devel mailing list >>> [hidden email] >>> https://lists.sourceforge.net/lists/listinfo/gstreamer-devel >>> >> >> >> > ------------------------------------------------------------------------------ The Next 800 Companies to Lead America's Growth: New Video Whitepaper David G. Thomson, author of the best-selling book "Blueprint to a Billion" shares his insights and actions to help propel your business during the next growth cycle. Listen Now! http://p.sf.net/sfu/SAP-dev2dev _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
In reply to this post by Antoine Martin
> Are there any plans to release some python2.7 bindings using ossbuild?
> (any approximate release schedule?) > Are there any known issues? Is building documented anywhere I've missed? It's probably not appropriate to hijack the gstreamer mailing list for ossbuild-related issues. Please file an issue (bug report/feature enhancement request) at http://code.google.com/p/ossbuild/issues/entry (our email filter might add the word "blocked" to that url -- please remove it). We can discuss it from there. Thanks! ------------------------------------------------------------------------------ The Next 800 Companies to Lead America's Growth: New Video Whitepaper David G. Thomson, author of the best-selling book "Blueprint to a Billion" shares his insights and actions to help propel your business during the next growth cycle. Listen Now! http://p.sf.net/sfu/SAP-dev2dev _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
On 11/11/2010 01:00 AM, Hoyt, David wrote:
>> Are there any plans to release some python2.7 bindings using ossbuild? >> (any approximate release schedule?) >> Are there any known issues? Is building documented anywhere I've missed? > > It's probably not appropriate to hijack the gstreamer mailing list for ossbuild-related issues. Please file an issue (bug report/feature enhancement request) at http://code.google.com/p/ossbuild/issues/entry (our email filter might add the word "blocked" to that url -- please remove it). We can discuss it from there. Thanks! Sorry about that, I didn't realize there was a seperate mailing list for release schedule information related questions. You may want to add a note on the following page as this is where I looked for rules before posting: http://www.gstreamer.net/lists/ Cheers Antoine > > ------------------------------------------------------------------------------ > The Next 800 Companies to Lead America's Growth: New Video Whitepaper > David G. Thomson, author of the best-selling book "Blueprint to a > Billion" shares his insights and actions to help propel your > business during the next growth cycle. Listen Now! > http://p.sf.net/sfu/SAP-dev2dev > _______________________________________________ > gstreamer-devel mailing list > [hidden email] > https://lists.sourceforge.net/lists/listinfo/gstreamer-devel ------------------------------------------------------------------------------ The Next 800 Companies to Lead America's Growth: New Video Whitepaper David G. Thomson, author of the best-selling book "Blueprint to a Billion" shares his insights and actions to help propel your business during the next growth cycle. Listen Now! http://p.sf.net/sfu/SAP-dev2dev _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
In reply to this post by dhoyt
Is the graphical pipeline editor dead?
When I try compiling it, it wants to link against an old gstreamer. ------------------------------------------------------------------------------ Centralized Desktop Delivery: Dell and VMware Reference Architecture Simplifying enterprise desktop deployment and management using Dell EqualLogic storage and VMware View: A highly scalable, end-to-end client virtualization framework. Read more! http://p.sf.net/sfu/dell-eql-dev2dev _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
On Wed, Nov 10, 2010 at 2:25 PM, Brian Michalk <[hidden email]> wrote:
> Is the graphical pipeline editor dead? > > When I try compiling it, it wants to link against an old gstreamer. Yes. Mike ------------------------------------------------------------------------------ Centralized Desktop Delivery: Dell and VMware Reference Architecture Simplifying enterprise desktop deployment and management using Dell EqualLogic storage and VMware View: A highly scalable, end-to-end client virtualization framework. Read more! http://p.sf.net/sfu/dell-eql-dev2dev _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
In reply to this post by Antoine Martin
>>> Are there any plans to release some python2.7 bindings using ossbuild?
>>> (any approximate release schedule?) >>> Are there any known issues? Is building documented anywhere I've missed? >> >> It's probably not appropriate to hijack the gstreamer mailing list for ossbuild-related issues. Please file an issue (bug report/feature enhancement request) at http://BLOCKEDcode.google.com/p/ossbuild/issues/entry (our email filter might add the word "blocked" to that url -- please remove it). We can discuss it from there. Thanks! > > Sorry about that, I didn't realize there was a seperate mailing list for > release schedule information related questions. OSSBuild is a separate, independent project and not an official GStreamer Windows build. At some point it'd be nice for that to happen, but there's still lots of work to be done before it can be accepted as such. Its main point is to provide builds of open source software -- not necessarily GStreamer-only (although at this point, realistically, that's what it's mainly targeting). It doesn't currently have a mailing list, so filing an issue on the Google code site and then starting a discussion there is how it's handled (for now). Hope that provides a bit more clarity (it's admittedly confusing). ------------------------------------------------------------------------------ Centralized Desktop Delivery: Dell and VMware Reference Architecture Simplifying enterprise desktop deployment and management using Dell EqualLogic storage and VMware View: A highly scalable, end-to-end client virtualization framework. Read more! http://p.sf.net/sfu/dell-eql-dev2dev _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
In reply to this post by Brian Michalk
Hi,
I want to create app which will continuously re-run the command-line pipeline for x times. I have used the example code from "http://www.gstreamer.net/data/doc/gstreamer/head/manual/html/chapter-he lloworld.html" to create the app. Can this be done by using g_main_loop_run? If yes, how? (So that I need not have to write application again) If no, can you suggest method to do so. NOTE: I do not want to use any player as I am using my own plugin in pipeline. -Kaustubh ------------------------------------------------------------------------------ Centralized Desktop Delivery: Dell and VMware Reference Architecture Simplifying enterprise desktop deployment and management using Dell EqualLogic storage and VMware View: A highly scalable, end-to-end client virtualization framework. Read more! http://p.sf.net/sfu/dell-eql-dev2dev _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
In reply to this post by Brian Michalk
On 11.11.2010 00:25, Brian Michalk wrote:
> Is the graphical pipeline editor dead? > you can find half ports on code.google.com, but those would also depend on the deprecated xml serialisation. Stefan > When I try compiling it, it wants to link against an old gstreamer. > > ------------------------------------------------------------------------------ > Centralized Desktop Delivery: Dell and VMware Reference Architecture > Simplifying enterprise desktop deployment and management using > Dell EqualLogic storage and VMware View: A highly scalable, end-to-end > client virtualization framework. Read more! > http://p.sf.net/sfu/dell-eql-dev2dev > _______________________________________________ > gstreamer-devel mailing list > [hidden email] > https://lists.sourceforge.net/lists/listinfo/gstreamer-devel > ------------------------------------------------------------------------------ Centralized Desktop Delivery: Dell and VMware Reference Architecture Simplifying enterprise desktop deployment and management using Dell EqualLogic storage and VMware View: A highly scalable, end-to-end client virtualization framework. Read more! http://p.sf.net/sfu/dell-eql-dev2dev _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
In reply to this post by michael smith-6-3
I'm sure this is in the archives somewhere, but Sourceforge searching of
archives is terrible. I've read the documentation for developers, and I used Git to download the Gstreamer code, but the documentation is a bit light on exactly where the plugin directories need to go, and which files are being edited for configuration. Do all GIT downloads go into the same directory, or should I cd into the gstreamer directory and git download the plugins to there? ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
I'm compiling from tarballs now, and that seems to be going much better.
On 11/24/2010 1:02 PM, Brian Michalk wrote: > I'm sure this is in the archives somewhere, but Sourceforge searching of > archives is terrible. > > I've read the documentation for developers, and I used Git to download > the Gstreamer code, but the documentation is a bit light on exactly > where the plugin directories need to go, and which files are being > edited for configuration. > > Do all GIT downloads go into the same directory, or should I cd into the > gstreamer directory and git download the plugins to there? > > ------------------------------------------------------------------------------ > Increase Visibility of Your 3D Game App& Earn a Chance To Win $500! > Tap into the largest installed PC base& get more eyes on your game by > optimizing for Intel(R) Graphics Technology. Get started today with the > Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. > http://p.sf.net/sfu/intelisp-dev2dev > _______________________________________________ > gstreamer-devel mailing list > [hidden email] > https://lists.sourceforge.net/lists/listinfo/gstreamer-devel ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
Hi,
On Wed, Nov 24, 2010 at 9:34 PM, Brian Michalk ..snip.. >> >> Do all GIT downloads go into the same directory, or should I cd into the >> gstreamer directory and git download the plugins to there? >> separate folders are better. I wrote the scripts here for my personal use, but maybe they'll give you basci idea of how the thing works: http://gitorious.org/mkgst Regards ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
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In reply to this post by Brian Michalk
Please don't hijack threads.
On Wed, 2010-11-10 at 16:25 -0600, Brian Michalk wrote: > Is the graphical pipeline editor dead? > > When I try compiling it, it wants to link against an old gstreamer. > > ------------------------------------------------------------------------------ > Centralized Desktop Delivery: Dell and VMware Reference Architecture > Simplifying enterprise desktop deployment and management using > Dell EqualLogic storage and VMware View: A highly scalable, end-to-end > client virtualization framework. Read more! > http://p.sf.net/sfu/dell-eql-dev2dev > _______________________________________________ > gstreamer-devel mailing list > [hidden email] > https://lists.sourceforge.net/lists/listinfo/gstreamer-devel ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
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In reply to this post by Brian Michalk
Please don't hijack threads
On Wed, 2010-11-24 at 13:02 -0600, Brian Michalk wrote: > I'm sure this is in the archives somewhere, but Sourceforge searching of > archives is terrible. > > I've read the documentation for developers, and I used Git to download > the Gstreamer code, but the documentation is a bit light on exactly > where the plugin directories need to go, and which files are being > edited for configuration. > > Do all GIT downloads go into the same directory, or should I cd into the > gstreamer directory and git download the plugins to there? > > ------------------------------------------------------------------------------ > Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! > Tap into the largest installed PC base & get more eyes on your game by > optimizing for Intel(R) Graphics Technology. Get started today with the > Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. > http://p.sf.net/sfu/intelisp-dev2dev > _______________________________________________ > gstreamer-devel mailing list > [hidden email] > https://lists.sourceforge.net/lists/listinfo/gstreamer-devel ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
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In reply to this post by Kaustubh Raste
Please don't hijack threads
On Thu, 2010-11-11 at 11:40 +0530, Kaustubh Raste wrote: > Hi, > > I want to create app which will continuously re-run the command-line > pipeline for x times. > I have used the example code from > "http://www.gstreamer.net/data/doc/gstreamer/head/manual/html/chapter-he > lloworld.html" to create the app. > > Can this be done by using g_main_loop_run? If yes, how? (So that I need > not have to write application again) > If no, can you suggest method to do so. > > NOTE: I do not want to use any player as I am using my own plugin in > pipeline. > > -Kaustubh > > > ------------------------------------------------------------------------------ > Centralized Desktop Delivery: Dell and VMware Reference Architecture > Simplifying enterprise desktop deployment and management using > Dell EqualLogic storage and VMware View: A highly scalable, end-to-end > client virtualization framework. Read more! > http://p.sf.net/sfu/dell-eql-dev2dev > _______________________________________________ > gstreamer-devel mailing list > [hidden email] > https://lists.sourceforge.net/lists/listinfo/gstreamer-devel ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
You can use this example and do slight modification in bus callback, i.e. whenever bus callback receives EOS , instead of quiting the loop play pipeline again. And once your counter (as you want to run it x times) hits the mark then quit the loop. On Thu, Nov 25, 2010 at 11:57 AM, Edward Hervey <[hidden email]> wrote: Please don't hijack threads -- Regards, Sudarshan Bisht ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ gstreamer-devel mailing list [hidden email] https://lists.sourceforge.net/lists/listinfo/gstreamer-devel |
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